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Classification Dragon
Homeland(s) Various
Capital Various
Leader(s) Alexstrasza (Overall leader)
Classes Mage, Warlock, Shaman, Druid, Necromancer
Alignment Lawful neutral
Homeworld Azeroth
Language(s) Draconic, Common, Orcish

Dragons are a race featured in the Warcraft series. They are reptilian creatures with magical or unusual abilities. Dragons are separated by "dragonflights".


Legend has it that dragons were born in the dawn of the world when it was created by the titans from the primal plane.

Dragons share a common ancestry with both gryphons and wyverns, but it is unknown how far back they diverged. The proto-dragons were sort of the early version before dragons really evolved into the sapient, beautiful majestic creatures that they are known today. It is not clear whether the titans created them or if they somehow evolved prior to the titans' arrival. When proto-dragons were rediscovered as the mounts of the vrykul, it could easily be seen that they bore a striking resemblance to many kinds of carnivorous dinosaurs. This may be coincidence, or it could link dinosaurs to dragons in evolution.

Galakrond, a massive proto-dragon, is known as the "progenitor of dragonkind." It is said that from Galakrond the titans created the Aspects, but this is a rumor the Aspects actively encouraged so as to keep the truth about Galakrond a secret from the dragonflights.

At one time, their numbers were uncountable, but in present-day Azeroth there are very few left. Originally, there were many different dragonflights, with many different colors to be seen. The five most influential, however, were the reds, the greens, the bronze, the blacks, and the blues, and eventually most (if not all) of the other flights disappeared.

Chosen by the titans, each of the five dragonflights were given domain over a certain aspect of the world, ranging from the earth to time itself. During the War of the Ancients, the dragonflights sought to fulfill their duty and strike against the invading Burning Legion. Over time, the dragons have endured much hardship and only a handful still remain, hostile to all that may tamper with the titans' creations.

The dragons of Azeroth are far more intelligent even than the humans who hunt them, and struggle to reconcile their metaphysical nature with the reality of the savage world they inhabit. While each dragon is a powerful entity, dragons also represent the origins of the world and were given care over various parts of Azeroth’s creation since time immemorial. Today, the dragons still remember their original natures and attempt to use their powers to continue their original purposes: for some, to shape stone and raise mountains; for others, to protect the forests or expand the realm of magic.


Dragons are reptilian creatures who usually have wings. Their scales vary in color, usually relating to its dragonflight.


The titans chose a member of each of the five main dragonflights to watch over Azeroth in their absence. However with the death of Neltharion, these roles are irrelevant the aspects however still maintain great power and leadership.


The Aspects are aided in their tasks by their consorts, who are their companions, partners, and lovers. Typically, the consorts are chosen by traditional draconic courtship rituals; though a consort may be smarter or more powerful than the average dragon, only those loved by the Aspect will rise to the position. The consorts at any given time are led by the Prime Consort, the one who has held the position longest, or is else the most capable. Typically, an Aspect would have three or four consorts at any time.


Dragons have a number of reasons for fighting; they are territorial, and numerous factions hunt them for a variety of different reasons. With the exception of black dragons, most dragons do not attack random groups of mortals on sight; although like mortals, each dragon has a different personality and some are more aggressive than others.

Each of the dragonflights fights slightly differently, but their overall tactics are relatively similar. Fearsome alone, groups of dragons are nearly impossible to combat; all five dragonflights are intelligent, and they use everything they can think of to their advantage. When possible, the dragonflights use dragonspawn troops to open the way into combat, allowing these ground-based troops to draw their enemies’ attention while they strike from above or a distance. Even when bereft of dragonspawn support, dragons prefer to fight from the skies, resorting to melee only when necessary or when enraged. Dragons are highly intelligent and, due to their long lives, possess vast experience. Thus, they are excellent judges of when to call a tactical retreat. Yet if dragons decide that the cause is worthy, they will fight to the death for it, however hopeless the battle might be.

Blue dragons open combat with magic to disrupt their enemies, such as creating illusions or walls of force. Red and black dragons focus on offensive magic and breath attacks, using spells like chain lightning and blazing column to eliminate waves of weaker enemies. Green and bronze dragons use spells to allow them to maneuver around their opponents, or directly incapacitate their enemies; greater invisibility and charm monster are popular.

When facing a large group of enemies, dragons attempt to affect as large a group as they can with an individual spell or attack. In the battles against the qiraji a thousand years ago, dragons focused their efforts on taking down wave after wave of lesser qiraji with their breath weapons; the mortals had the responsibility of dealing with enemy commanders. This does not mean that if the opportunity presents itself a dragon won’t take a bite out of an enemy commander; however, they are more likely to wreak as much havoc as they can than spend their time hunting a specific opponent.

When fighting against a single target, dragons use spells to complement each other; one dragon might serve as a healer or cast enhancement spells like brilliance aura, while another decreases their target’s defenses with bestow curse and detrimental magic, while the third attacks directly. In this respect, dragons work together in ways similar to a mortal adventuring party, but due to their inherent abilities they can switch roles and last longer in an extended battle.



Main DragonflightsEdit

Lesser Dragonflights=Edit

Related RacesEdit

Trivia & NotesEdit


  • The dragonflights can no longer lay eggs.
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