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"We drove the troggs out of Gnomeregan, but then it all went so horribly wrong! Now our home is completely irradiated, and we gnomes have been scattered all over Dun Morogh..."
Troggs have a distinctly neanderthal look — low, sloping forehead; thick skin covered with bristly black hairs; and the long arms and bent spines of an ape. Troggs are a barbaric, almost "caveman-like" race with very low intelligence but a great capacity for violence of all kinds. They were the titans’ first attempt to create life from living stone, but the experiment was a failure. Dwarven scholars postulate that the experiment went wrong due to the interference of the Old Gods. When the titans saw how brutal and misshapen the troggs were, they buried them in vaults all over the land that would become Khaz Modan. The main vault of troggs was the old Titan city of Uldaman in Khaz Modan. There they stayed for countless ages, until the dwarves began excavating Uldaman. The dwarves dug too deep and released the troggs from their ages-long slumber. Now the troggs have begun to spill out of every deep hole to spread terror across the dwarven kingdom. The troggs have an unnatural hatred of their "pretty" cousins the dwarves. They may be dumb, but they are hell-bent on taking out their aggressions on the dwarves.
hey are dull-witted and savage, but possess a ferocious cunning that makes them dangerous despite their lack of civilization. Troggs are related to dwarves, but if anything, the two races are distant cousins. Some legends say that both dwarves and troggs descended from the original earthen race left behind by the titans after the world was shaped in ages past. While the dwarves evolved into the stocky creatures known today, the troggs retained a stronger connection to the stone from which they were made. For reasons not yet fully understood, the troggs’ evolutionary path led them to their present state — crude, stupid creatures only barely above the level of beasts. Troggs look and act nothing like their distant cousins, however. They dwell in rocky areas, but don’t mind living above ground if they must. They eat just about anything, supplementing their diet of plants and raw meat with dirt and rocks they crush between powerful, flat teeth. The resulting gravel helps with digestion and is partially absorbed into their bodies, increasing their toughness. Troggs stand about 5 feet tall in their normal hunched-over state, but if they draw themselves fully erect, they exceed 6 feet in height. They weigh around 300 pounds. Troggs do not speak, but can make themselves understood with guttural growls and grunts.
Troggs are brutal and cunning in battle (indeed, that is their approach to most things in life). Their flesh is living stone, offering them a useful natural armor. Troggs lack subtlety in combat (or in anything else, or that matter). They typically rush toward the closest opponent and bash it over the head until it dies, then move on to the next victim. A trogg usually begins combat by raging.
Troggs are usually barbarians. Warriors and rogues are less common, with healers and elemental shaman being the only known spellcasting classes (though even they are exceedingly rare). Arcane casters are wholly unknown among the troggs, as are tinkers. Some scholars argue that with proper education a trogg could learn such skills, but so far no one has bothered to try teaching them. While hunter might seem to be a logical class for a trogg, that class is rare among them — apparently these creatures lack the patience required for animal handling. Although an adventuring trogg is not an impossibility, such a creature would have many hurdles to overcome — the primary ones being stupidity and language. Troggs are almost universally brutish, primitive menaces in civilized lands. They are ugly, smelly, barbaric savages that most would sooner kill than look upon. A trogg that could get past these social stigmas would be an exceptional individual indeed.
The troggs are also responsible for the gnomes leaving Gnomeregan. To this day, a few troggs remain within and the gnomes battle them.
After the Cataclysm, Deepholm became accessible to the people of Azeroth. A group of stone troggs were discovered to be living there. The stone troggs are at war with the earthen. In Dun Morogh and earthquake has occurred in Coldridge Valley, prompting the troggs to attack the local dwarves.
The creature is a grotesque parody of a dwarf, with oversized head, bent spine, arms that drag along the ground, and a mouth filled with ragged, oversized teeth. It wears rough, smelly hides and carries a crude club covered with spatters of blood. The creature is barrel-chested and powerfully-built, with a thick forehead and jutting lower jaw. Malicious cunning is apparent in its deep-set eyes.
Troggs worship the massive reptiles known as salamanders. Troggs will attempt to capture and train young salamanders as mounts. If these primitive humanoids slay or encounter a slain salamander, they will feast on its remains and make crude armor and weapons from its claws, teeth, and hide.
- The troggs are incredibly unintelligent.
- Primitive troggs could not use magic.